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  • Journal of Exercise Therapy and Rehabilitation
  • Cilt: 12 Sayı: 3
  • Effects of exergame on kinesiophobia, depression, and physical parameters in kinesiophobic older adu...

Effects of exergame on kinesiophobia, depression, and physical parameters in kinesiophobic older adults: a pilot study

Authors : Gönül Ertunç Gülçelik, Ebru Sever, Elmira Özütül, Hasret Boztepe
Pages : 145-153
Doi:10.15437/jetr.1670478
View : 185 | Download : 191
Publication Date : 2025-12-30
Article Type : Research Paper
Abstract :Purpose: It is known that virtual reality applications applied to older adults are effective on balance and mobility. Exergames is a virtual reality-based exercise. The aim of the study was to investigate the effects of exergames on kinesiophobia, balance, lower extremity muscle strength, depression and cognitive function in older adults with kinesiophobia. Methods: The older adults over the age of 65 living in Nursing Home and Elderly Care Center were included in the study. Exergames were played for 30 minutes per week for 8 weeks and the participants who participated in the study were given rehabilitation. Before starting the application, the demographic information form, Tampa Kinesiophobia Scale, BeCure Balance Assessment System, Geriatric Depression Scale-Short Form, Mini Mental State Test and 5 Times Sit to Stand Test were applied to the participants. The assessments were performed pre- and post-treatment (8 weeks). Results: 13 geriatric adults who completed an exergame-based rehabilitation program were included in the study. When the preand post-treatment evaluations were made; statistically significant differences were found in kinesiophobia, balance and depression (p 0.05). Conclusion: Exergames reduce kinesiophobia and depression and improve balance in older adults, however more studies are needed to investigate their effects on cognitive status and lower extremity muscle strength.
Keywords : Exergame, Yaşlı yetişkinler, Kinezyofobi, Denge, Depresyon

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