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  • The Online Journal of Recreation and Sports
  • Cilt: 14 Sayı: 2
  • My God, Recreate Me! Self Reflections From The Metaverse World To The Real World

My God, Recreate Me! Self Reflections From The Metaverse World To The Real World

Authors : Volkan Gökören, Onur Can Dolğun, Hakan Güler, Halime Dinç, Metin Argan
Pages : 114-127
View : 87 | Download : 57
Publication Date : 2025-04-30
Article Type : Research Paper
Abstract :The aim of this study is to determine the dimensions that reveal the self-reflections in the context of Cyberpunk 2077 metaverse game/application. This approach, which describes the state of self-reflection in the metaverse world, is capable of filling the gap in the literature. Using the purposive sampling method, in-depth interviews were conducted with 21 people who experienced the Cyberpunk 2077 metaverse game, in accordance with the nature of the embedded theory method. The saturation point approach, which is used in many qualitative studies, has been adopted in determining the number of interviewees to be interviewed. The theory of burial method was used in data analysis, and the data were analyzed using continuous comparative analysis. The criteria of Creswell, which has an important place in the validity and reliability/credibility (trustworthiness) of qualitative research, were used in this study. The analyzes made as a result of the interviews show that the experiences gained from participating in the metaverse game Cyberpunk 2077 can be grouped under eight main themes. These; Illusional Being, Mirror, Personal Equipment , Fashion and Visual Pleasure, Personal Equipment, Imagination, Integration, Desire / Request. This study, which reveals the dimensions or factors that make up the self-reflection, contributes to the existing literature. Namely, in addition to factors such as instant pleasure, flow, escape, and illusionary presence, which represent selfreflections, factors such as fashion creation, fantasy world, integration, use of personal equipment, and personality reflections provide a theoretical explanation.
Keywords : Metaverse, Self- Reflection, Digital Game

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