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  • İnternet Uygulamaları ve Yönetimi Dergisi
  • Volume:14 Issue:2
  • User Experience Evaluation from a Player's Perspective: Casual Mobile Games

User Experience Evaluation from a Player's Perspective: Casual Mobile Games

Authors : Gökhan Akel
Pages : 1-13
Doi:10.34231/iuyd.1345872
View : 160 | Download : 106
Publication Date : 2023-10-25
Article Type : Research Paper
Abstract :This study aimed to evaluate the user experience of casual mobile games from a player\'s perspective. The study explores user experiences in many aspects, from the beginning of the game to the use of game controls, visual design and communication, and monetization. This research was conducted by asking questions about the purpose of the study to thirty-four participants through face-to-face interviews. The data collection process was conducted through extensive interviews and explanatory responses from the participants. The results showed that casual mobile game players shared their experiences in many aspects, from the training process to the game flow. The training process made a significant contribution the players\' understanding of game mechanics. It has been observed that controls are generally easy to use; however, specific controls may present difficulties. Players highlighted the effects of visual design and interfaces on the game atmosphere. Communication and team collaboration have emerged as important factors in influencing players’ experiences. This study contributes to the field by presenting a versatile assessment of player experience in casual mobile games. A wide range of themes, from basic game mechanics to user interface and from communication to monetization, enhance the contributions of the study. This study has some limitations. The fact that the interviews were based on subjective responses indicates that generalization may be limited. In addition, it it is important to note that participants may have different gaming experiences, and the results may vary depending on these experiences.
Keywords : Casual mobil oyunlar, Kullanıcı deneyimi, Oyuncu perspektifi

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