- Düzce Üniversitesi Bilim ve Teknoloji Dergisi
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- Mind-Focused Interaction: A Convergent Thinking Approach in a Story-Based Detective Game
Mind-Focused Interaction: A Convergent Thinking Approach in a Story-Based Detective Game
Authors : Fatma Nur Işık, Ece Karakoç, Ferhat Demiray
Pages : 1406-1421
Doi:10.29130/dubited.1694468
View : 110 | Download : 96
Publication Date : 2025-07-31
Article Type : Research Paper
Abstract :This study explores how convergent thinking can be integrated into the game development process in story-driven mystery and thriller themed games. While creating the technical infrastructure, spatial cues, interactive objects and detailed environment designs that support convergent thinking were developed through tools such as Unity, Blender and Inkscape. Convergent thinking is an analytical and logical way of thinking that aims to reach the most appropriate solution from a large number of possibilities. In this context, various scenario possibilities were evaluated while creating the game fiction; elements such as consistency in the plot, cause-effect relationships and player guidance were focused on. In the game, the player\\\'s role as a detective directly triggers the convergent thinking process. The player has to collect clues, make connections between clues, extract the right information and make logical inferences in order to solve the case. The game is designed to encourage analytical thinking, logical sequencing and coherent problem-solving skills, not just memorization or reflexes. Each scene is structured to guide the player\\\'s mental processes; attention, memory and reasoning skills are emphasized by supporting visual and auditory data. The goal of “reaching the right answer”, which is the basis of convergent thinking, was used as the primary guide in the progression of the game. The player\\\'s analysis directly affects the outcome. Thus, the player was encouraged to think strategically and analytically. This approach, which has not been addressed in a similar way in the literature, is an original and innovative contribution and aims to provide a guiding resource for developers who want to develop a 3D story-based game on the Unity platform by addressing all stages of a convergent thinking-based game design in detail.Keywords : Oyun geliştirme, Yakınsak düşünme, Amaç odaklı oyun, Oyun tasarımı
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