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  • Marmara Üniversitesi Avrupa Topluluğu Enstitüsü Araştırmaları Dergisi
  • Volume:24 Issue:2
  • ENTREPRENEURSHIP TRAINING FOR YOUNG PEOPLE: IMPLICATIONS FROM USER NEEDS ANALYSIS FOR e- LEARNING PL...

ENTREPRENEURSHIP TRAINING FOR YOUNG PEOPLE: IMPLICATIONS FROM USER NEEDS ANALYSIS FOR e- LEARNING PLATFORM YEU

Authors : Uğur T KAPLANCALI, Murat YÜCELEN
Pages : 87-121
View : 53 | Download : 12
Publication Date : 2016-12-30
Article Type : Research Paper
Abstract :Long- term unemployment doubled in Europe between 2007 - 14  despite the recent recovery which  is slowly translating into more jobs .  The effects are felt  severely by youth ;  t he longer they remain unemployed, the more difficult it is  for them to get hired again.  As a method t o cope with youth unemployment ,  the  EU ’s Leonardo Programme  has been  fundi ng projects intended to  enhance  the  entrepreneurship skills of young people. YENTELS  insert ignore into journalissuearticles values( Young European  Entrepreneurs E - Learning Suite);  and YEU  insert ignore into journalissuearticles values(Youth Enterprise and Unemployment);  projects are examples of such platforms that provide online  resources for  enterprising. The e - learning platform , including a serious game,  dev eloped during YEU project  paid close attention to young people who are not  employed, in education or training. This study  aims  to report the process  and  results  of  the  user needs analysis conducted for  the  YEU e - learning platform  in order to  tackle  the issue of youth unem ployment  by incorporating the  viewpoints and needs of multiple stakeholders  in the context of  entrepreneurship.  By means  of  p rimary and secondary research methods ,  feedback  was  obtained  from a total of approximately 40 stakeholders and 900 young people across Europe. A range of quantitative and qualitative research  findings  were  identifie d  in  the areas of youth  un employment , entrepreneurship  skills  and  policy making , with  genera l  observations and experiences also  recorded by  the project partners from seven countries.  The  conclusions of the  analysis  present  valuable  implications  in the areas of European policies ,  young  people’s employment,  and business start - up issues .  The s tudy  also provides  recommendations at  a  general level to improve  the  employability of young  people . 
Keywords : EU youth unemployment, entrepreneurship, e learning, user needs analysis, serious games

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