Verbal Valency in Lekh Dothraki
Authors : Yunus Biçer
Pages : 54-91
Doi:10.63673/Lotus.1654142
View : 87 | Download : 47
Publication Date : 2025-06-24
Article Type : Research Paper
Abstract :Lekh Dothraki (Dothraki Language) is one of the constructed languages in the fictional world of Game of Thrones. Developed by David J. Peterson, it exhibits linguistic features that combine elements of natural languages with fictional creations. This study uses both descriptive and contrastive approaches. From a descriptive perspective, it analyzes the valential behaviors of Dothraki verbs in terms of argument number and valency alternation. As a result of these analyses, it reveals that Dothraki verbs govern one, two, or three arguments, mark these arguments with case inflection in the surface structure, and assign semantic functions to them in the deep structure. Regarding valency alternation, the language employs seven morphosyntactic techniques to retain (durativization, dynamicization, particle use, and reversivization), increase (causativization), and decrease (passivization and reflexivization) argument number. From a contrastive perspective, this study also compares the valency properties of Dothraki verbs with those of natural languages in terms of avalent verbs, labile verbs, and morphosyntactic differences. Building on the descriptive and contrastive analyses, this study concludes that Dothraki behaves similarly to natural languages.Keywords : Lekh Dothraki, Game of Thrones, eylemsel istem, betimlemeli dilbilim, karşıtsal çözümleme
ORIGINAL ARTICLE URL
