- Uluslararası Sosyal Bilgilerde Yeni Yaklaşımlar Dergisi
- Volume:8 Issue:2
- Examination of Secondary Students Who Educate in Private Schools on Digital Game Addictions and Opin...
Examination of Secondary Students Who Educate in Private Schools on Digital Game Addictions and Opinions on Digital Games
Authors : Çağla Eryol, Fikret Alıncak
Pages : 185-197
Doi:10.38015/sbyy.1397938
View : 61 | Download : 93
Publication Date : 2024-12-30
Article Type : Research Paper
Abstract :Thisresearch is a descriptivestudytoexaminethedigitalgameaddictions of secondaryschoolstudentsstudying in privateschoolsandtheirviews on digitalgames. Theresearchpopulationconsists of secondaryschoolstudentsstudying in privateschoolsaffiliatedto Gaziantep ProvincialDirectorate of NationalEducation, andthesamplegroupconsists of 350 (178 Girls, 172 Boys) studentsselected on a voluntarybasis. “Digital Game AddictionScaleforChildren” developedby Hazar and Hazar (2017) wasused as a datacollectiontool in theresearch. SPSS 22.0 program wasused in theanalysis of thedata. Itwasdeterminedthatthedata in thestudyshowed normal distributionandparametrictestswereapplied. Descriptivestatisticalcalculationsandpercentagefrequencyanalyzesweremade. Numericaldatawereinterpreted in tablesbyusingindependentsamples t-test and One Way Anova analyzestodeterminethedifferencebetweentheindependentvariables of the data. Thesignificance level wastaken as p<0.05. As a result of theresearch, it wasdeterminedthattherewas a significantdifference in terms of gendervariableandthatboys\\\' addictiontoplayingdigitalgameswashigherthangirls. While it wasseenthattherewas a significantdifference in terms of thevariable of theclassstudied, it wasstatedthatthegameaddictions of the 6th gradestudentswerehigherthanthe 5th gradestudents. Inaddition, whenwelook at theeducationalstatus of theparents, it is seenthatthere is a significantdifferenceandthedigitalgameaddiction of thechildren of theparentswith a high level of education is higher. Inaddition, it wasobservedthattherewas a significantdifference in terms of familyincome level, digitalgameaddiction of childrenwithhighfamilyincome level wasalsohigh, whiledigitalgameaddictions of childrenincreased as theiracademicsuccessdecreased. At thesame time, it wasconcludedthat as thedailydigitalplay time increased, children\\\'saddictiontodigitalgamesincreased, andthosewhoused a computer as a gaming platform achievedhigherscoresthanthosewhoused a gameconsole, tablet and mobile phone.Keywords : Secondary School, Student, Digital Game, Addiction