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  • The Journal of Cognitive Systems
  • Volume:4 Issue:1
  • EDUCATIONAL COMPUTER GAMES IN THE DETERMINATION OF VOCATIONAL TENDENS

EDUCATIONAL COMPUTER GAMES IN THE DETERMINATION OF VOCATIONAL TENDENS

Authors : Emre İLKAY, Tuncay SEVİNDİK
Pages : 28-30
View : 14 | Download : 10
Publication Date : 2019-06-30
Article Type : Research Paper
Abstract :The concept of game is one of the oldest concepts in the life of the human being. People have always used the concept of game in their lives in order to have fun and to relax. But over the past forty years, traditional games have begun to change platforms and games have evolved from traditional to digital. In this context, a significant development has been seen as a process of digital game development in personal computers, palm electronic devices and mobile phones. Although it is seen as one of the most important problems in today`s world, we should use digital games in order to reach positive results. In this study, a study has been done to determine the professional tendencies of computer games and primary school children. This research was extracted from the MSc Thesis and prepared for evaluation purposes.
Keywords : Game, Digital game, Vocational guidance, Computer game

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