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  • Ankara Üniversitesi Eğitim Bilimleri Fakültesi Özel Dergisi
  • Cilt: 26 Sayı: 3
  • Effectiveness of the “Cooking Simulator VR” Virtual Reality Application Presented with Video Modelin...

Effectiveness of the “Cooking Simulator VR” Virtual Reality Application Presented with Video Modeling Teaching Method in Teaching Food Preparation Skills to Individual with Autism Spectrum Disorder

Authors : Ufuk Mutlu, Başak Bağlama, Cahit Nuri
Pages : 425-452
Doi:10.21565/ozelegitimdergisi.1402162
View : 332 | Download : 549
Publication Date : 2025-09-01
Article Type : Research Paper
Abstract :Introduction: This study aims to examine the effectiveness of the “Cooking Simulator VR” virtual reality application, presented through video modeling teaching methods, in teaching food preparation skills to individuals with Autism Spectrum Disorder (ASD). The research was carried out in a special education school. Method: In the study, one of the single-subject research models, multiple probes across behaviors with probe trial design was used. The independent variable of the study is the “Cooking Simulator VR” virtual reality application presented through the video modeling teaching method. The dependent variables of the study include food preparation skills which are egg boiling, breakfast plate preparation and hamburger making. Three types of data were collected in the study: effectiveness, reliability and social validity. Two types of reliability data were gathered: procedural reliability and interobserver reliability. For the analysis of effectiveness data, the percentage of correct responses demonstrated by the student was calculated using the formula “Number of Correct Responses / Total Response Opportunities x 100.” Social validity data were analyzed through descriptive analysis. Findings: As a result of the study, the individual with Autism Spectrum Disorder (ASD) was able to independently perform the skills of boiling eggs, preparing a breakfast plate and making a hamburger using the “Cooking Simulator VR” virtual reality application presented through the video modeling teaching method. It was observed that these skills were retained after acquisition and generalized to real-life settings. An analysis of social validity findings revealed that teachers generally held positive opinions regarding the effectiveness of the “Cooking Simulator VR” virtual reality application, presented via the video modeling teaching method, in teaching food preparation skills to individuals with ASD. Discussion: In recent years, technological advancements have made virtual reality devices more advanced and accessible. Adjustments can be made in special education schools or institutions to incorporate the use of the “Cooking Simulator VR” virtual reality application, presented through the video modeling teaching method, for teaching food preparation skills to individuals with Autism Spectrum Disorder (ASD). Future research could focus on developing and utilizing equipment and applications in virtual environments that provide physical sensations similar to those in real environments, thereby facilitating the transition to the generalization phase.
Keywords : Cooking Simülatör VR, Otizm Spektrum Bozukluğu, Sanal Gerçeklik, Yiyecek hazırlama becerisi, beceri öğretimi

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