IAD Index of Academic Documents
  • Home Page
  • About
    • About Izmir Academy Association
    • About IAD Index
    • IAD Team
    • IAD Logos and Links
    • Policies
    • Contact
  • Submit A Journal
  • Submit A Conference
  • Submit Paper/Book
    • Submit a Preprint
    • Submit a Book
  • Contact
  • Participatory Educational Research
  • Volume:9 Issue:3
  • The Effects of Immersive Virtual Reality Environments on Students` Academic Achievement: A Meta-anal...

The Effects of Immersive Virtual Reality Environments on Students` Academic Achievement: A Meta-analytical and Meta-thematic Study

Authors : Muhterem AKGÜN, Bünyamin ATICI
Pages : 111-131
Doi:10.17275/per.22.57.9.3
View : 21 | Download : 14
Publication Date : 2022-05-01
Article Type : Review Paper
Abstract :The objective of this study is to ascertain the effects of immersive virtual reality environments on students’ academic achievement utilizing quantitative and qualitative approaches. First, databases of Web of Science, Google Scholar, ERIC, Proquest, YÖK Thesis Center, and ULAKBİM of Turkey were searched, and 31 studies insert ignore into journalissuearticles values(23 journal papers and 8 theses); were selected for the meta-analysis. In this context, the overall effect size on students` academic achievement was analyzed with the CMA program using subject area and grade level moderator variables. In the second part, content analysis was performed using the ATLAS.ti program for 8 studies selected for the meta-thematic analysis. it was found that immersive virtual reality environments had a positive, moderate insert ignore into journalissuearticles values(d = 0.526); effect on students` academic achievement. After the meta-thematic analysis, it was observed that immersive virtual reality environments had many positive effects on students` cognitive, affective, and psychomotor skills and that created a perception of reality and sense of presence in students, facilitates learning, increases motivation, creates a safe and interactive learning environment and make many contributions to learning. In addition, it was determined that there may be problems such as technical problems and health problems during the environments, and it was stated that measures should be taken.
Keywords : Immersive virtual reality, meta analysis, meta thematic

ORIGINAL ARTICLE URL
VIEW PAPER (PDF)

* There may have been changes in the journal, article,conference, book, preprint etc. informations. Therefore, it would be appropriate to follow the information on the official page of the source. The information here is shared for informational purposes. IAD is not responsible for incorrect or missing information.


Index of Academic Documents
İzmir Academy Association
CopyRight © 2023-2025